Use an external limiter like RivaTuner Statistics Server (RTSS) or your GPU control panel to lock your game's frame rate to exactly half (for X2) or one-third (for X3) of your monitor's refresh rate.
This release focuses on local rendering and presentation pipelines; integration should avoid unnecessary telemetry and limit elevated driver privileges to the minimum necessary for capture and present operations. Lossless Scaling v3.1.0.0