| Â |
|

Click on the
symbol for era descriptionÂ
Click on the title to
go that era
1 2 [hot] - Bigfilms Environments Pack Bundle Vol
Achieve blockbuster-scale production value on a micro-budget.
The lighting. Bigfilms baked the lighting directly into the textures using realistic global illumination. You can spin the camera 360 degrees and never see a dead zone. It includes 4K texture maps that are optimized for Octane and Redshift.
BigFilms designs its assets with professional workflows in mind.
Creepy interiors, horror forests with fog, and haunted houses.
Blender, Unreal Engine, Cinema 4D, Maya, and SideFX Houdini.
Towering neon skyscrapers, holographic advertisements, and gritty futuristic streets.
|
|
| |
|
The STAR WARS EXPANDED UNIVERSE TIMELINE
by Joe Bongiorno
This chronology follows the original canon of
the Star Wars saga. EU-Compatible stories are included in the
Complete Saga chronology, which takes a
modified One
Canon, Three Universes approach (the third one being
Infinities). For timelines with strictly
pre-2014 EU
stories, go to the individual eras.
|

|
“After Star Wars was released, it became apparent that my story—however
many films it took to tell—was only one of thousands that could be told
about the characters who inhabit its galaxy. But these were not stories I
was destined to tell. Instead they would spring from the imagination of
other writers, inspired by the glimpse of a galaxy that Star Wars
provided. Today it is an amazing, if unexpected, legacy of Star Wars that
so many gifted writers are contributing new stories to the Saga.”
~George Lucas, foreword to the 1994 reprint of
Splinter of the Mind's Eye bigfilms environments pack bundle vol 1 2 |
| |
Achieve blockbuster-scale production value on a micro-budget.
The lighting. Bigfilms baked the lighting directly into the textures using realistic global illumination. You can spin the camera 360 degrees and never see a dead zone. It includes 4K texture maps that are optimized for Octane and Redshift.
BigFilms designs its assets with professional workflows in mind.
Creepy interiors, horror forests with fog, and haunted houses.
Blender, Unreal Engine, Cinema 4D, Maya, and SideFX Houdini.
Towering neon skyscrapers, holographic advertisements, and gritty futuristic streets.
|