Gta San Andreas 120 Fps Mod -
If you prefer to turn the in-game Frame Limiter OFF, you must enforce a hardware limit to prevent menu glitches:
| Problem | Likely Cause | Solution | | :--- | :--- | :--- | | | Missing ASI loader or wrong EXE version. | Ensure you are on v1.0 EXE. Remove d3d8.dll temporarily to check. | | Mouse is too sensitive/jittery | Raw input conflict. | In FramerateVigilante.ini , set DisableMouseAcceleration = 1 and lower your DPI. | | Cars explode randomly on the highway | Physics collision check happening too fast. | Lower your FPS cap to 120 max (use NVIDIA Control Panel or RTSS). Do not go to 144+ without modifying Vehicle.Velocity caps. | | Swimming still seems fast | Logic tick mismatch. | In SilentPatch.ini, force SwimmingFix = 1 and set FramerateVigilante to LogicFPS = 30 . | | Screen tearing (even at 120 FPS) | VSync is off globally. | Turn on VSync in your GPU control panel specifically for gta_sa.exe . Or use Borderless Windowed mode via WindowedMode.asi . | gta san andreas 120 fps mod
use this in GTA:SA Definitive Edition (Grove Street Games / Unreal Engine 4). That version has its own broken frame pacing and this mod will not work. If you prefer to turn the in-game Frame
In the in-game options menu, ensure the vanilla (the mod will hijack this setting to safely cap it at 120 instead of 30). Troubleshooting Common Issues CJ Still Swims Slowly | | Mouse is too sensitive/jittery | Raw input conflict
Before adding script mods, you need a plugin library to load them.
CLEO is the plugin library required to run advanced scripts. Once CLEO is installed, you can add MixSets, a mod that allows you to tweak hundreds of internal game values via an .ini text file. MixSets includes specific optimizations for high-refresh-rate monitors and helps stabilize the game's streaming engine when you move quickly through the map. Step-by-Step Installation Guide
If you run the game at 120 FPS using only the built-in settings, you will immediately encounter game-breaking bugs: