Reshade Rtgi 0.36.1 !!install!! Access
Shadows are no longer completely black. RTGI calculates "bounce light," meaning shadows have color and depth, matching the environment.
Under the Generic Depth section, ensure the correct depth map is checked (look for the one matching your game’s resolution). Reshade Rtgi 0.36.1
The centerpiece of update 0.36.1 is Gilcher's decision to abandon a widely respected industry algorithm in favor of his own creation. Originally, he tried to implement NVIDIA's ReSTIR GI algorithm into his shader, but he encountered significant and persistent issues. These included "chroma noise" (because the reservoir sampling method could only hold light from a single direction), sample correlation problems that broke the denoiser's variance estimation, and an unstable white noise output. Shadows are no longer completely black
By combining a superior sampling algorithm, HiZ reflections, and a robust support ecosystem of MXAO and Launchpad, Pascal Gilcher has ensured that RTGI remains the gold standard for graphical modding in 2025 and beyond. The centerpiece of update 0