The "Hackcom" toolset exploited this exact bridge. By sending dual, conflicting streams of data to the server simultaneously (hence the "Duo" moniker), the tool forced the server to continuously guess Sonic's position. The server, programmed to trust the client-side prediction to avoid stuttering, defaulted to granting the player the advantageous position.
: Open the tool and select "Apply IPS Patch." duo hackcom sonic fixed
Here’s a speculative assembly, treating it as a (two performers/objects) operating in a hacked communication system. The "Hackcom" toolset exploited this exact bridge